From Voice ~ Topics: graphic design, illustration, photography

Sleight of Eye

Most people know that before Andy Warhol rose to fame as a pop artist, he was a commercial illustrator who worked for a number of stores and magazines in New York, among them Harper’s Bazaar. A number of his lively fashion drawings for Bazaar from the late 1950s and early ’60s are currently on exhibit at the Hearst Tower. Gazing upon the spreads featuring Warhol’s ink and flat-color paintings of shoes, hats, gloves and beauty products made me think about how magazines never use drawings of merchandise now. I asked a creative director friend if he’d seen the exhibit, and whether he liked it. He frowned slightly and looked bored. “It was... cute.” I mentioned how it seemed sad that no magazine today would think of using drawings, no matter how charming, to accompany an article about things to buy and wear, and my friend’s eyes widened in horror at the mere thought of it. “Oh no! We would never do that! No one would believe it. Not modern. Photography is modern.”

Warhol illustration of accessories made of lizard, for Harper's Bazaar circa 1950s.

Warhol illustration for Harper’s Bazaar circa 1950s, in the exhibit “Andy Warhol: The Bazaar Years, 1951–1966.”

A colleague who had been following our conversation grinned and remarked, “But photos aren’t any more real than illustrations. They’re so fake you might as well have drawn the picture, anyway.”

Despite our willingness to completely trust an image once conjured as if by magic from light and chemistry, and now made up of pixels, pictures lie and they always have. From double-exposed Victorian spirit images to modern digitally retouched files, photographs occupy a strange liminal space between truth and fiction. Yet we want to believe them, even though we know better: nothing seems more authentic to us than a photograph.

In the professional realm of publications, art directors now tend to rely upon conceptual photo-illustrations that could just as easily have been drawn. Instead of hiring an illustrator to depict the world as an apple with oceans nibbled out, leaving the continents rendered in the apple’s perfect red skin, they now hire a photo-illustrator, who hires a food stylist, whose assistant nibbles the apple, which is then photographed. The idea could be delivered in either format. Why do we prefer this photographically created visual metaphor over a drawn or painted one? Because it seems more real.

This is not an anti-Photoshop rant; Photoshop is a fantastic software program I use every day, which can be put to work as creatively as anything else in a designer’s arsenal, to transform and build upon what was actually shot. Prior to its existence, photographers relied on tools such as work prints, X-Acto knives, rubber cement and paint to alter their work, with a great deal more time and effort. In the 1980s, Jean-Paul Goude made idealized images of Grace Jones assembled from cut-up and airbrushed prints, achieving gorgeous, physically impossible pictures that could not possibly exist in the real world. The September 2009 issue of Bazaar featured Goude’s studio shots of Naomi Campbell digitally merged with images he shot in Africa. The resulting photos show the supermodel plausibly wrestling with an alligator and keeping pace with a racing cheetah. Even Richard Avedon’s work prints show obsessively detailed markup instructions for the retoucher. Altering photos is not a new game, nor even particularly remarkable; it dates back to the birth of the medium.

Four examples of using Photoshop to create unreal images. Photo-illustrations by Angela Riechers.

The author took a family vacation pic (upper left) and, with a little Photoshop magic, created new memories. (photo-illustrations by Angela Riechers)

What’s troubling is that Photoshop can remove a photographer’s own vision from the final version of his or her images published in a magazine’s pages. The photographer Hiro envisioned his models as forms and shapes in white space, planning and sketching out every detail for weeks before a shoot, making sure everything was perfect before he clicked the shutter. Hiro’s particular surreal, vividly colored way of seeing and thinking infuses every shot with a personal distinctive stamp that is uniquely his and cannot be duplicated.

Far too often art directors don’t trust their photographers to create work that will suit the pages of the magazine and please its readers. Many shoots are only vaguely thought out in advance, an expensive hodge-podge of props and backgrounds rented, models cast for half-baked scenarios thrown together and quickly snapped, “saving time” by shooting multiple set-ups and components with the intention of having it all somehow come together as a narrative, later, through the magic of Photoshop. The artist’s vision has vanished from the equation.

Instead of carefully composing and framing the shots in-camera, the job falls to the designer, who must choose from a dizzying array of options to assemble composite photos, hardly representative of the photographer’s sensibility. The images become just Tinkertoys, endlessly reconfigurable.

Which background?

Do you like her in the red shirt or the blue dress?

Oh, we hate the blue dress?

[Image > Adjustments > Hue]

Look, now it’s a yellow dress.

Why do all 50 clocks in this photo about running late show the same time?

Let’s Photoshop them with times 10-minutes apart over a two-hour time span.

It would have been just as easy, and a lot less expensive, to think of that in advance and set the clocks accordingly in the studio. Photoshop time ain’t cheap.

In an interview with the principals of design studio Hjarta Smarta, legendary magazine art director Ruth Ansel said, “Photography is not a substitute for experience—any more than theater, opera or painting is—but a metaphor for all our experiences... photographs reveal a truth that reaches far beyond appearances.” Lately, photographs reveal a truth based on appearance alone and not on experience—i.e., something that happened in the real world—at all.

Among Warhol’s drawings exhorting a reader to “Wear Bright Blue with Blue!” and “Wear Brick Brown with Brown!” in the Hearst exhibit are paired with the artist’s car and Coca-Cola paintings of 1962, his first forays into combining drawn lines with repeated silkscreened images. The future can be seen moving away from the line and into the photographic representation: more real-seeming to us, even though we know photos tend to provide a fake version of the truth.


About the Author: Angela Riechers is a design writer and art director in New York. She has been the art director of Home Magazine and taught undergraduate graphic design at SVA and The City College of New York.

  1. link to this comment by tomashin Wed Jul 28, 2010

    I guess it's not about do we lie or not, but how good we're at it. Photography is definitely overrated today, but I'm sure attention will shift to illustrated images as soon as they're used in an excellent manner. And as of retouch and ways it is (ob)used, you have a strong point. Ease of use in retouch today (compared to past) made creative people chaotic and inpatient as it comes to visioning ideas and putting them to life. It's like ideas are developed along the way while relying on wonderful capabilities of photo manipulation. And, of course, as soon as you neglect that there is a need for an good or great idea instead of one that will just work, output product becomes far less appealing or interesting...

  2. link to this comment by David Cecil Wed Jul 28, 2010

    It's usually the most basic discipline from a technology standpoint that is the most important to great creative work.

    David Cecil | Owner
    Johnny Lightning Strikes Again
    Web Design. Graphic Design. Branding.

  3. link to this comment by Nathan Rodriguez Wed Jul 28, 2010

    Fortunately there´s still people who believe in work without digital modifications, as we see in some publications like magazines specialized in this type of content.

  4. link to this comment by Dylan Kilgore Fri Jul 30, 2010

    Ah, to draw again! That would be awesome.

  5. link to this comment by Nathan Resick Fri Jul 30, 2010

    Thank god for photoshop!

  6. link to this comment by lpeters Tue Aug 03, 2010

    I feel as though you're taking things a little out of context. I'm not saying I don't agree on a higher level, but there are generally two sides to photography, that of advertising, the other is journalism.

    Photo journalism is much more strict in it's rules and ethics with regards to any retouching, as it's intended to represent reality (though we hear of rule-bending even here). Advertising photography has, for many, many years, included the art of manipulation, whether done in camera, with an airbrush, or digitally.

    The digital realm has made some photographers lazy, and they shoot with the intention that imperfections will be fixed in post. However, we can't deny that the digital offerings allow much more latitude in concept.

    This also allows less-than-stellar photographers to succeed at a higher level. It's easier to fix their lighting or composition errors, white balance, etc. But it should be noted that there is still a notable difference when working with a very talented photographer. One with a different way of seeing things, the ones that have a real eye and passion for what they are doing.

    While digital offerings do make a difference, the good photographers still stand out. And ultimately, it's up to us, the creative / art directors to push the photographers to do their job, and to educate clients so they know that using illustration is ok, and in fact, can set them apart in their marketplace.

  7. link to this comment by Thomas Fri Aug 06, 2010

    I think the main problem is, that a most of the folks around don´t have any idea about what is possible with photoshop. So they all believe in what they see and magazines have a lot of power to influence their thougts.

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